3v3+1 Central Joker — Combine to Break the Line

A directional 3v3 game with one central neutral who helps the team in possession connect through the middle before attacking the target.

Use a central joker to create a temporary overload and break a defensive line.
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Central Joker
Players
7
Duration
15 min
Equipment
Balls, Cones, Bibs, Mini goals
Difficulty
Intermediate
Age group
U11–U18
Category
Possession
Type
Small-Sided Game

Organization

Use a 26x20m pitch with mini-goals. Play 3v3 plus one central joker. A goal counts double if the attack connects through the joker before the finish.

Coaching Points

Create width around the joker | Joker scans before receiving | Use one-touch set passes when pressured | Support beyond the joker | Do not force central play if closed

Progressions

  • Allow one defender to tightly mark the joker.

Regressions

  • Give the joker a protected central box.

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